

“The crew at Nightdive heroically brought the original versions of System Shock and System Shock 2 back into circulation. Paul Neurath, Founder of OtherSide Entertainment. There’s scarcely time to think before it unleashes the first terror… Once a prime corporate research facility, Citadel Station now teems with mindless cyborgs, robots and terribly mutated beings, all programmed to serve SHODAN, a ruthless A.I. Where are the surgeons? Why is the station in such disrepair? Slowly, the chilling realization that something is very wrong creeps over you. After six months in a healing coma, you awaken to the twisted aftermath of a terrible disaster. Caught during a risky break-in, you become indentured to a greedy TriOptimum executive. You’re a renowned hacker, the most notorious cyberspace thief in the corporate world. SHODAN demands that you support this so we can all find out.”

SYSTEM SHOCK REMAKE 2020 UPDATE
Now the Nightdive folks are doing that update and I’m confident my prediction will be validated. I’ve long said that if you updated the graphics, sound and UI on System Shock you’d have something that competes directly with any game on the market today. Back when we were working on the original, we wanted to make a simulation-based game that would empower players to tell their own stories through their playstyle choices-an idea that’s still totally relevant today. “When you’re working on a game, you tend not to think about how people will feel about it 20 years later-or if people will even remember it! The announcement of the System Shock update from Nightdive (and the upcoming System Shock 3 I’m working on) it’s apparent that not only do people remember, they care very deeply about the game. By late 2021, they had also found a publisher called Prime Matter.With the help of members of the original team, including the original Voice Actor of SHODAN, Terri Brosius, Citadel Station has never been more immersive or terrifying!

While more release dates were announced and missed, development seemed to be on track after 2020, with no reports of development restarting again.

They also announced a 2020 release date at this time. Later that year at GDC, Kick explained that development had restarted with a new team due to feature creep, and the cope of the game blowing out of proportion. Development seemed to continue, but in February 2018, the Nightdive CEO announced the game was put on hold. The goal was met less than a month later, and it went on to raise a total of $1.35 million by the end, with the additional funding set to be used for macOS and Linux versions.Īfter the Kickstarter, the game had a December 2017 release date, but this was pushed back during that year when Nightdive announced they would be developing the game un Unreal Engine 4 instead of Unity, essentially restarting development, which also saw Avellone leave the project. Nightdive later began a Kickstarter campaign in June 2016 to secure more funding for the game, with a total goal of $900,000. Veteran writer and designer, Chris Avellone, was only confirmed to be involved at this point.
SYSTEM SHOCK REMAKE 2020 PC
The remake of System Shock was first announced in November 2015, with development taking place in the Unity engine for a PC and Xbox One release.
